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Environment and Texture Artist Resume QA Resume Anthropology Resume

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Environment and Texture Artist Resume:

 

Jovina Chagas
Email: jovina.chagas@gmail.com

Objective

To obtain a position as a 3D artist.

Skills

* Maya, 3ds Max, Photoshop, Flash, After Effects

* Texturing models using photo reference and digital painting

* Creating models from concept art and photo reference

* Illustrating environments and character concepts through traditional and digital painting

* Strong life drawing, gesture and anatomy skills

Education

The Art Institute of California – San Francisco

Bachelor of Science, Game Art and Design
June 2007
GPA 3.8

Saint Mary’s College

Bachelor of Arts, Anthropology
July 2009
GPA 3.8

Project Experience

"My Big Fat Bouncer" - Unity Level

January 2010
Designer * Texture Artist * Character Artist * Animator
• Designed and developed a game level in Unity for Global Game Jam 2010
• Designed, modeled, unwrapped and textured optimized characters in Maya and Photoshop
• Animated characters in Maya for export to the Unity engine

"Sea Base" - Unreal Level

March 2007 - May 2007
Designer * Texture Artist * Environment Artist
• Designed and developed a game level as a personal project
• Designed, modeled, unwrapped and textured optimized polygon objects in Maya and Photoshop
• Placed objects and created effects in the Unreal engine

"Church of Dagon" - Unreal Level

January 2007 - March 2007
Project Lead * Texture Artist * Environmental Artist * HUD Scripting
• Led a five-person team, assigning tasks and tracking progress
• Designed, modeled, unwrapped and textured optimized polygon objects in Maya and Photoshop
• Created tilable textures
• Painted and scripted HUD elements

Work Experience

Perfect World Entertainment

October 2009 - Present
QA Localization Tester

• Wrote original content for Kung Foo! quests
• Identify and investigate in-game issues, exploits and bugs
• Construct bug reports and file them into a database system
• Perform testing on titles before patches and updates

Pier 1

June 2008 - February 2009
Sales Associate
• Designed merchandise displays with management
• Assisted customers with product suggestions and design ideas
• Tracked sales to assure store and individual sales goals

Dark Voodoo Studios

April 2006
Commission Concept Artist
• Painted character concepts
• Consulted with the project lead throughout the concept process
• Developed orthographic drawings for modelers to create from


QA Resume:

Jovina Chagas

Email: jovina.chagas@gmail.com

Objective

To obtain a position as a quality assurance tester.

Work Experience

Perfect World Entertainment

October 2009 - Present
QA Localization Tester

• Wrote original content for Kung Foo! quests
• Identify and investigate in-game issues, exploits and bugs
• Construct bug reports and file them into a database system
• Perform testing on titles before patches and updates

Pier 1

July 2008 - February 2009
Sales Associate
• Designed merchandise displays with management
• Assisted customers with product suggestions and design ideas
• Tracked sales to assure store and individual sales goals

Dark Voodoo Studios

April 2006
Commission Concept Artist
• Painted character concepts
• Consulted with the project lead throughout the concept process
• Developed orthographic drawings for modelers to create from

Education

Saint Mary’s College

Bachelor of Arts, Anthropology, Archaeology Emphasis
Expected graduation 2009
GPA 3.8

Publications:
Chagas, J. “‘R U a girl?’ Identity and Avatars.” Spectrum Magazine. Fall 2008.

Herrera, Dana R., Andrαs Margitay-Becht, and Jovina Chagas. 2009.
“Cyber-disaporas: The Effects of Migration to Virtual Worlds” in Diasporas: Exploring Critical Issues.
S. Ram Vermuri (ed.). Oxford: Inter-Disciplinary Press (forthcoming).

The Art Institute of California – San Francisco

Bachelor of Science, Game Art and Design
June 2007
GPA 3.8

Grants and Awards


• Departmental Award for Outstanding Scholarship as an Anthropology Major

• Outstanding Original Research in the Field of Game Studies
• Second Place in the Spectrum Magazine Essay Contest

Anthropology Resume:

Jovina Chagas

Email: jovina.chagas@gmail.com

Objective

To obtain a position as a junior researcher.

Education

Saint Mary’s College

Bachelor of Arts, Anthropology, Archaeology Emphasis
July 2009
GPA 3.8

Publications:
Chagas, J. “‘R U a girl?’ Identity and Avatars.” Spectrum Magazine. Fall 2008.

Herrera, Dana R., Andrαs Margitay-Becht, and Jovina Chagas. 2009.
“Cyber-disaporas: The Effects of Migration to Virtual Worlds” in Diasporas: Exploring Critical Issues. S. Ram Vermuri (ed.). Oxford: Inter-Disciplinary Press (forthcoming).

Paper Presented:
Chagas, J (2008, March). “'R U a girl?’ Identity and Avatars."
Paper presented at the meeting of the 35th Annual Western Anthropology and Sociology
Departments Undergraduate Research Conference, Santa Clara, CA.

Coursework: World Prehistory, Historical Archaeology, Fort Ross Field School, World Studies: China,
Anthropology Theory, Anthropology Methods, Popular Culture, Cultural Anthropology,
Physical Anthropology, Visual Anthropology

The Art Institute of California – San Francisco

Bachelor of Science, Game Art and Design
June 2007
GPA 3.8

Projects

Killing the Queen's English? Leetspeak and Internet Language

February 2008 - May 2008
• Reviewed previous literature on computer-mediated communication in order to devise a research method
• Compiled and examined hundreds of hours of online communication in a virtual world and its online forums,
inspecting data for possible signs of a linguistic community

Fort Ross Spring Archaeology Field School, Saint Mary's College

February 2008 - May 2008
Student Volunteer
• Researched and wrote portions of the research design and proposal
• Established a survey grid and performed a floral survey
• Utilized a magnetometer to collect subsurface data

Work Experience

Perfect World Entertainment

October 2009 - Present
QA Localization Tester

• Wrote original content for Kung Foo! quests
• Identify and investigate in-game issues, exploits and bugs
• Construct bug reports and file them into a database system
• Perform testing on titles before patches and updates

Pier 1

July 2008 - February 2009
Sales Associate
• Designed merchandise displays with management
• Assisted customers with product suggestions and design ideas
• Tracked sales to assure store and individual sales goals

Grants and Awards


• Departmental Award for Outstanding Scholarship as an Anthropology Major
• Saint Mary's College Student Research and DevelopmentGrant
• Outstanding Original Research in the Field of Game Studies
• Second Place in the Spectrum Magazine Essay Contest

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Last Update: March 11, 2010