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| Environment and Texture Artist Resume | QA Resume | Anthropology Resume |
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Download my Anthropology resume:
* Maya, 3ds Max, Photoshop, Flash, After Effects
* Texturing models using photo reference and digital painting
* Creating models from concept art and photo reference
* Illustrating environments and character concepts through traditional and digital painting
* Strong life drawing, gesture and anatomy skills
The Art Institute of California San Francisco
Bachelor of Science, Game Art and Design
June 2007
GPA 3.8
Saint Marys College
Bachelor of Arts, Anthropology
July 2009
GPA 3.8
"My Big Fat Bouncer" - Unity Level
January 2010
Designer * Texture Artist * Character Artist * Animator
Designed and developed a game level in Unity for Global Game Jam 2010
Designed, modeled, unwrapped and textured optimized characters in Maya
and Photoshop
Animated characters in Maya for export to the Unity engine
"Sea Base" - Unreal Level
March 2007 - May 2007
Designer * Texture Artist * Environment Artist
Designed and developed a game level as a personal project
Designed, modeled, unwrapped and textured optimized polygon objects in Maya
and Photoshop
Placed objects and created effects in the Unreal engine
"Church of Dagon" - Unreal Level
January 2007 - March 2007Perfect World Entertainment
October 2009 - Present
QA Localization Tester
Wrote original
content for Kung Foo! quests
Identify and investigate in-game issues, exploits and bugs
Construct bug reports and file them into a database system
Perform testing on titles before patches and updates
Pier 1
June 2008 - February 2009 Dark Voodoo Studios
Sales Associate
Designed merchandise displays with management
Assisted customers with product suggestions and design ideas
Tracked sales to assure store and individual sales goals
April 2006
Commission Concept
Artist
Painted character concepts
Consulted with the project lead throughout the concept process
Developed orthographic drawings for modelers to create from
To obtain a position as a quality assurance tester.
Perfect World Entertainment
October 2009 - Present
QA Localization Tester
Wrote original
content for Kung Foo! quests
Identify and investigate in-game issues, exploits and bugs
Construct bug reports and file them into a database system
Perform testing on titles before patches and updates
Pier 1
July 2008 - February 2009
Sales Associate
Designed merchandise displays with management
Assisted customers with product suggestions and design ideas
Tracked sales to assure store and individual sales goals
Dark Voodoo Studios
April 2006
Commission Concept Artist
Painted character concepts
Consulted with the project lead throughout the concept process
Developed orthographic drawings for modelers to create from
Saint Marys College
Bachelor of Arts, Anthropology, Archaeology Emphasis
Expected graduation 2009
GPA 3.8
Publications:
Chagas, J. “‘R U a girl?’ Identity
and Avatars.” Spectrum Magazine. Fall 2008.
Herrera, Dana R., Andrαs Margitay-Becht, and Jovina Chagas. 2009.
Cyber-disaporas: The Effects of Migration to Virtual Worlds in Diasporas: Exploring Critical Issues.
S. Ram Vermuri (ed.). Oxford: Inter-Disciplinary Press (forthcoming).
The Art Institute of California San Francisco
Bachelor of Science, Game Art and Design
June 2007
GPA 3.8
Jovina Chagas
Email: jovina.chagas@gmail.com
Saint Marys College
Bachelor of Arts, Anthropology, Archaeology Emphasis
July 2009
GPA 3.8
Publications:
Chagas, J. “‘R U a girl?’ Identity and
Avatars.” Spectrum Magazine. Fall 2008.
Herrera, Dana R., Andrαs Margitay-Becht, and Jovina Chagas.
2009.
Cyber-disaporas: The Effects of Migration to Virtual Worlds in Diasporas:
Exploring Critical Issues. S. Ram Vermuri (ed.). Oxford: Inter-Disciplinary
Press (forthcoming).
Paper Presented:
Chagas, J (2008, March). “'R U a girl?’ Identity and Avatars."
Paper presented at the meeting of the 35th Annual
Western Anthropology and Sociology
Departments Undergraduate Research Conference, Santa Clara, CA.
Coursework: World Prehistory, Historical Archaeology,
Fort Ross Field School, World Studies: China,
Anthropology Theory, Anthropology
Methods, Popular Culture, Cultural Anthropology,
Physical Anthropology, Visual
Anthropology
The Art Institute of California San Francisco
Bachelor of Science, Game Art and Design
June 2007
GPA 3.8
Killing the Queen's English? Leetspeak and Internet Language
February 2008 - May 2008
Reviewed previous literature on computer-mediated communication in
order to devise a research method
Compiled and examined hundreds of hours of online communication
in a virtual world and its online forums,
inspecting data for possible signs
of a linguistic community
Fort Ross Spring Archaeology Field School, Saint Mary's College
February 2008 - May 2008Perfect World Entertainment
October 2009 - Present
QA Localization Tester
Wrote original
content for Kung Foo! quests
Identify and investigate in-game issues, exploits and bugs
Construct bug reports and file them into a database system
Perform testing on titles before patches and updates
Pier 1
July 2008 - February 2009
Sales Associate
Designed merchandise displays with management
Assisted customers with product suggestions and design ideas
Tracked sales to assure store and individual sales goals
Departmental Award for Outstanding Scholarship as an Anthropology Major
Saint Mary's College Student Research and DevelopmentGrant
Outstanding Original Research in the Field of Game Studies
Second Place in the Spectrum Magazine Essay Contest
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